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Fur in the max file for realism is configured in Dynamics - Live mode, when opening, copying and dragging, you need to check the "Live" checkbox. Screen of settings in the archive. Also, for the correct display of fur on the render, you need to set mr prim in the Rendering — Environment — Effects — Hair and Fur settings. Models in the .obj format in the archive are laid out according to the principle of one file with geometry and four files with materials. Also, the .obj file does not contain the fur itself (due to the large file weight), but there are separate details (named "meh") on which you need to apply the Hair and Fur modifier. Screenshots of settings for each fur color are in the archive.